This is one of the larger games I created while learning Unity. 
It is a gun-game in an infinite procedural world, with basic state machine enemies and a practice range.

The weapon models are from Simon Mercuzot -Low Poly Weapons, I made all of the animations for these in Blender.
The procedural generation largely based upon a tutorial series called Procedural Terrain Generation by Sebastian Lague.

Updated 14 hours ago
Published 14 days ago
StatusReleased
PlatformsHTML5
AuthorAlex Barnett
Made withUnity

Download

Download
3DGunGame-SourceCode.zip 16 MB

Leave a comment

Log in with itch.io to leave a comment.