A downloadable game

This program was developed using C++ and OpenGL to render the scene, which transitions between two different time periods. The graphics in this scene were programmed at a much lower level than other engine based programs I have created before, using a range of shaders. The features of this showcase include multiple post processing effects such as bloom and lens flare, as well as advanced rendering such as tessellation and reflective lighting. 

Updated 17 hours ago
Published 18 days ago
StatusReleased
AuthorAlex Barnett

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CSC8502.zip 255 MB

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